The Mobile Esports scene has gotten a lot of attention in the past years. It has broken several viewership records and prize pool money. As of now, it is mainly popular in the Asian Region, especially Southeast Asia, and China, but that will surely change in the future. Time definitely changed the world as we know it, who would have thought that a phone, a device used to communicate can now be used to earn thousands of dollars in the gaming scene? All you need is an internet connection, a decent mobile phone, and lots of patience as these games
The fabled lessons learned meeting. One that often gets overlooked after esports events. Good project management principles should require a lessons learned meeting after an event (regardless of how good or bad it went). Non consistent event planners will more than likely wash their hands of the event and never look at it again to learn from it. So if you’re curious, I’ve taken some time to write about lessons learned meetings from my time in IT and many esports events. Here we go! What Are Lessons Learned? Why have them? Lessons learned aka Post Mortems Retrospective Lessons learned meetings
The esports industry has grown tremendously over the years, in terms of both revenue and viewership. The growing viewership is one of the main factors to the scene’s revenue boom – and it’s not as simple as that because those viewers are generating revenue. Brands and personalities are now investing in esports, seeing the potential of a large and engaged audience.