The esports bear market, layoffs and more

It’s been a while. In fact almost one month. It’s been a busy month on my end and I wasn’t able to write too much lately. However, I’m going to talk about some of the latest in the esports new and unfortunate layoffs / closures in the industry. Layoffs & Closures Numerous layoffs have impacted the esports industry. Canadian based waveform entertainment is rumored to have laid off nearly 50% of its stay nearly a month ago. 100 thieves + other industry titans have also been laying off staff due to macro economic uncertainty + trimming. I am sorry to

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Esports – What to look forward to in 2023

Overview Esports, in its most basic form, has been there since the 1970s and then revived itself in the 90s with Quake, but it hasn’t been until the past ten years that it has developed into a larger mainstream industry. Like most sectors, this one is currently impacted by significant global events. The return of spectators to live esports events in 2022 was one of the major esports event developments, following the measures put in place as a result of the COVID-19 epidemic. One of the largest cryptocurrency companies in the world, FTX, filed for bankruptcy last month. TSM, one

Revenue problems and publisher control in esports

It’s almost 2023 and we’re closing in on another year in esports. Almost 12 years to be exact for me. I’m going to talk about a bit of a heavier topic for today with esports and revenue problems in esports and publisher control. Esports has seen a steady rise and growth recently from an external perspecctive. The reality is though that multiple companies are facing cash crunches in this tough macro environment. Overall, it has faced several challenges when it comes to generating and maintaining revenue. One of the main challenges faced by the esports industry is the lack of