Axiecon announcement overview – 3 HUGE Tournaments with over $1,000,000 in Prize Pool

On July 1 of this year, Axie Infinity posted massive news on their Twitter page. The post includes the AxieCon, the Axie World Championships, and the Axie: Classic World Championships. AxieCon (Axie Infinity Conference) “AxieCon will be a time for us to gather as a community to discuss our mission, vision, priorities, and product roadmap while meeting our past, present and future allies in the community”. The AxieCon is an Axie Infinity Conference where Axie lovers would come collectively and share the venture with the future mission, vision, and growth of the game’s roadmap. This will be the first P2E

Lessons Learned for esports events – Project management guide

The fabled lessons learned meeting. One that often gets overlooked after esports events. Good project management principles should require a lessons learned meeting after an event (regardless of how good or bad it went). Non consistent event planners will more than likely wash their hands of the event and never look at it again to learn from it. So if you’re curious, I’ve taken some time to write about lessons learned meetings from my time in IT and many esports events. Here we go! What Are Lessons Learned? Why have them? Lessons learned aka Post Mortems Retrospective Lessons learned meetings

Risk

Ways to manage risk at esports events

Hello esports enthusiasts. We previously covered how much do esports events cost, managing an esports event and types of insurance at an esports event. For today, I’ll be covering Risk Management. Risk management is the process of identifying, assessing and controlling threats to an organization’s potential esports event. This could mean financially, physically or externally. There are numerous ways. Why is risk management in an esports tournament important? Plan for possible outcomes BEFORE they occur Internet outage PC’s breaking on stage Production issues Avoid the “How did that happen” “How did the event go so wrong” Allows you to save