The fabled lessons learned meeting. One that often gets overlooked after esports events. Good project management principles should require a lessons learned meeting after an event (regardless of how good or bad it went). Non consistent event planners will more than likely wash their hands of the event and never look at it again to learn from it. So if you’re curious, I’ve taken some time to write about lessons learned meetings from my time in IT and many esports events. Here we go! What Are Lessons Learned? Why have them? Lessons learned aka Post Mortems Retrospective Lessons learned meetings
Today i’ll talk about how to market your event or tournament in esports. There’s no one way to do it so I’m going to list my own experiences and best practices. If you haven’t already, check out my things to look out for in esports while planning an esports event, project budgets and how much esports tournaments may cost, dealing with pro teams and getting sponsors. For the record, the largest amount of views I’ve personally done is around 8 million total reach over 4 days (across two brands, excluding team reach) and around 110,000 concurrent viewers on twitch.tv and
In part 1 of managing an esports event from an esports project management standpoint, we looked at a few things that can go wrong. In part 2, I’ll share even more things that can possibly go wrong during the event. Proper esports tournament planning is always crucial so be sure to check out my guide on that too. If you’re looking at a budget or unsure where to start? Be sure to check out my esports tournament budget guide. You’re understaffed and didn’t plan accordingly. You thought you only needed 2 volunteers for your 8 team and 60 person LAN?